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Spritesheet Method

This is the recommended way to make animated images.

The spritesheet tool is:

https://animated.rmmreviv.al

Open the tool

Go to https://animated.rmmreviv.al.

At the top of the page, choose the type of image you are making. Each type can use a different resolution, so pick the one that matches where the image will be used.

WARNING

The generated animation only works for the option you select here. If you make it for one image type, do not expect the same string to work correctly in a different image type.

Animated tool start

Add your GIF

Drop your GIF into the upload box, or select it from your files.

After the GIF loads, the tool will show options for things like frames and FPS.

Adjust the settings

Use the sliders until the preview looks how you want it to look in game.

You can lower frames or FPS if the output is too large. You can raise them if the animation looks too choppy.

Animated tool options

Generate the output

Click Generate.

The tool will give you either:

  • one image, if the animation fits into one spritesheet
  • a zip, if the animation needs multiple spritesheet images

Download the image or zip, but keep the tool tab open.

Upload to Roblox

Upload each generated image to Roblox:

https://create.roblox.com/dashboard/creations?activeTab=Decal

After each upload, copy the Roblox asset ID.

Paste the IDs into the tool

Go back to the animated tool and paste each Roblox image ID in order.

If the tool gave you multiple images, make sure the IDs match the same order as the downloaded images.

Paste Roblox IDs into the tool

Copy the generated string

When all IDs are entered, click the generated string. It will copy to your clipboard.

Paste that string into any supported image input in RMM Revival.

WARNING

Do not close the animated tool before copying the final string. You need it after uploading the Roblox images.

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